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Witcher 3 no level requirements
Witcher 3 no level requirements






witcher 3 no level requirements

Want to vary yourself easily? Take three sign skills to boost your stamina regen, or three alchemist skills to have more effective potions and bombs, finally three fighter skills will boost damage output. Mixing all three is possible in late NG+, but not recommended before then. You are also the only build that can really get the benefit of decoctions.Ī smart player will generally keep to a 4/0/0, 3/1/0, or 2/2/0 style of build. If you are an alchemist then you have a small chemical weapons factory at your disposal and take on enemies while high asa kite and spamming fragmentation bombs like it's going out of style. If you are a pure Sign user then you won't deal as much damage, but you can constantly debuff enemies to give yourself advantages. But you hit like a truck, so fights can be shorter. If you are pure Fighter then you have to deal with your weak signs and short duration potions. I bet you switch in deception for easy dialogue options. Only easy mode noobs need every talent available to compensate for their lack of skill. Unless you are a talentless dimwit your build is what you want Geralt to be.

witcher 3 no level requirements

Ironic, because this one considers having to switch skills after every battle to be a 'challenge' Originally posted by a basic ♥♥♥♥♥:Maybe you're the one who is limited (mentally), because you can't understand the idea of challenge and the purpose of choice.








Witcher 3 no level requirements